Tuesday, January 29, 2008

One in four iPhones sold in US "missing in action"

I'm sure that Jobsy and his crew aren't quite freaking out, but they're probably not feeling quite as comfortable about their "one carrier" policy for the iPhone as they once did. Based on some recent research, around 27% of devices in the wild have been unlocked and are being used on carriers other than AT&T.

It's a serious issue that Apple will be thinking about, since it represents not just customer dissatisfaction with the model, but an erosion of their ecosystem for delivering and commercialising services behind their "walled garden", which in turn ultimately affects stock prices and revenue forecasts.

For example, Mr Sacconaghi said, if Apple hit its sales goal of 10 million iPhones by the end of the 2008 financial year but 30 per cent of those didn't result in any carrier payments, then its revenue and profit would be $500 million and 37 cents per share lower than expected.

The next 12-18 months will be very interesting for the current iPhone sales model, IMO.

Thursday, January 24, 2008

Dojo Hits MTV

MTV Asia has added the Dojo Monkey trailer to their video/media player, helping to further excite the Asian market about the impending release of further Dojo content. The Moket animation team have completed pre-production on the upcoming mini-episode, and as you can see from the story boards below, it's sure to be cooler than the trailer!

Mobile Content $64b by 2012

Via MocoNews: Juniper Research has issued its (typically bullish) predictions for mobile content, predicting the total global mobile content market will rise from $20 billion in 2007 to more than $64 billion by 2012. This is lower than previous predictions from the company-which at the end of 2006 predicted the market would it $77 billion by 2011. The top three sectors are and will be music, games and video (some of these predicted figures have come out before, I include them now for completeness).
  • Mobile music will remain the largest sector of mobile content, with revenues rising from nearly $9 billion in 2007 to $17.5 billion in 2012, bolstered by the increasing availability of full-track download and streamed services, the former in both paid-for and rental formats.
  • Mobile games will be second in terms of end-user generated revenues (which may exclude advertising), and will rise from $5 billion in 2007 to nearly $16 billion in 2012, according to Juniper.
  • Mobile TV will rise from $1.4 billion in 2007 to $11.9 billion in 2012.
The remainder will be made up of other sectors, including User-generated Content, Gambling, Adult and Infotainment. Juniper reckons that adult content and gambling will be inhibited by regulations and prohibitions, and on a regional note predicted that China and the Far East will remain the largest regional market for mobile entertainment for the next five years, with revenues rising from $8.5 billion in 2007 to nearly $21.3 billion by 2012.

Dojo Trailer posted on Animation Portals - VOTE NOW!

Play your part in making Dojo Monkey famous - vote for the trailer now on Newgrounds and Deviant Art. The trailer has already received a "Daily Deviation" award on the DA site, which was the first DD award for James, Moket's lead animator and Dojo trailer magician, in his 6 years in submitting content on the site. Well done James!

So vote now, and keep an eye out for some cool Dojo Flash Lite content and new episiodes coming out soon!

Tuesday, January 15, 2008

GSMA and IMGA Collaborate to Drive Mobile Gaming Innovation at the Mobile World Congress

From IMGA
"The GSM Association (GSMA) and the International Mobile Gaming Awards (IMGA) today announced an agreement to join forces at this year's Mobile World Congress (Barcelona, 11-14 February 2008) to promote the development of the mobile gaming sector"

"I am very proud of this agreement with the GSMA", said Maarten Noyons, CEO and founder of the IMGA. "The GSMA represents the mobile industry worldwide and the Mobile World Congress is known throughout the world as the most successful mobile industry event. This endorsement and partnership is critical if we are to fulfil our goal of continuing to drive innovation and creativity amongst developers, publishers and bring the excitement and potential of this sector to the attention of the wider industry."

Read the full press release.

Sunday, January 13, 2008

Dojo Monkey has arrived!

For those of you that may remember back to when Moket was starting out, we talked about a character that we had designed for some games called "Dojo Monkey". It's taken us some time (ok, a LONG time) but we have something to finally show you.

As well as the Flash Lite 2.0 game that we have completed (more news on its release shortly), we have launched dojomonkey.com featuring a new animated trailer from the forth-coming, made-for-mobile, animated series. You can also download some Dojo desktops from the site and also some mobile wallpapers via SMS from of course, Club Moket.

Dojo is the first title that we will be looking to release under the new MoketTV brand - a division of Moket that focuses on releasing high quality Flash animation to the mobile market.

You can also watch (and vote for!) the trailer direct on YouTube and via the MoketTV YouTube channel.

Would love to hear your feedback on the trailer as we work towards releasing more Dojo content and products.

Tuesday, January 8, 2008

Adobe Mobile Podcast Series

Watch or listen to this podcast series aimed at creative professionals new to mobile, as Adobe host John Agger walks you through tutorials on mobile content creation. The Adobe Mobile Podcast series is created in partnership with Terry White’s Creative Suite Video podcast and includes the following episodes: